Guile High Kick
来自 Street Fighter Wiki
- "A high kick that is useful against jumping opponents. Can be performed while maintaining your downward charge."
- —Street Fighter 6
The Guile High Kick (ガイルハイキック, Gairu Hai Kikku) is one of Guile's unique attacks, introduced as a simple normal move in Street Fighter II.
| Appearance | Function | Input |
|---|---|---|
| Street Fighter IIseries (except Super Turbo) | Heavy Kick | |
| Street Fighter IV Street Fighter V Street Fighter 6 | Unique Attack |
Description


Executed by pressing (down-forward and) Heavy Kick, Guile performs a spinning high kick. In Street Fighter 6, Guile performs a high roundhouse kick, rotating on the follow-through.
Tactics
In its most recent appearances, it launches the opponent upon contact, making this move a decent combo extender. After hitting his opponent with the Guile High Kick, he can follow up with a Sonic Boom or Flash Kickjuggle. In addition, Guile can finish the combo with his Critical Art for maximum damage and positional advantage.




